Planet: Useful in science?
Or, just pedantry?
Sorry for the delay again, but I have an interview that’s just under an hour this time on a new proposal for a geophysical definition of the word “planet.”
In 2006, the International Astronomical Union sparked an uproar and furious debate among scientists and non-scientists alike when they voted for a definition of the word, planet. Numerous proposals since that time have been made for the definition of that term. Eleven years later, a new proposal has gotten a lot of media attention and in this episode, we discuss that new proposed definition. This is closer to a friendly debate style because the guest and I have different points of view on this issue.
There are no additional segments in this episode, but the interview runs 51 minutes. This is also the episode for the first half of March.
Quick post before I get back to work (next podcast episode hopefully out this weekend).
First up, I was interviewed live for about 100 minutes on this past Sunday on David Livingston’s “The Space Show.” We spent the first half talking about my research (impact craters) and the second half about the education & public outreach that I do. Since it was live, and a call-in show, there was one call and many e-mailed questions that I responded to. There’s also an associated blog, so you can comment on the interview there if you wish.
Second, NASA has put out a press release about Charon (Pluto’s largest companion). There is a flyover animation of some of its many varied features, and I was the one who made the animation.
We have images of some areas of Charon from two different vantage points, as New Horizons flew by the body, and so we have a very, very early digital terrain / elevation model (DTM). I was able to use this in a non-exaggerated view of what it would be like to fly low through its massive canyon.
It looks a bit like an early 3D video game because of the somewhat low resolution, but I think it’s still pretty neat, and we should get better quality over the next few months as we better understand the surface and camera models.